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This is a list of the most useful tips in the snap Our screen layout is close to that of scratch 1.4, which we prefer to the later scratch layouts. Editor in case you don't know
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This is a wiki post, you can edit this post, but Is now an independent program, not sharing code with scratch, but we have obviously adapted their vocabulary of block, script, stage, sprite, and so on, and most of their actual blocks (although reimplemented) Rules for editing follow the above rules
Editing this post without following the rules may have a risk of being reverted
It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general. I haven't been on snap since september of 2024 what's new? In this week's module, we will begin exploring how to create games in snap! Since games tend to be more complex, this module will extend across multiple weeks, as we develop concepts, create first drafts, and then refine mechanics and features
As a jumping off point, please review the documents on the course page for the module on designing. Checks whether two sprites are touching, it first checks whether their bounding boxes are overlapping (this is a very fast check) If the bounding boxes aren’t touching, then it’s impossible for the sprites to be touching, so the rest of the checks are skipped.
(also, ignore the costumes for the enemy, sword, and player, and how tile collision doesn't work correctly with those costumes
Those are placeholders, and once i have the actual costumes, it will work much better. A demo video of my latest project The cocube is on it's mat On the screen there is a copy of the mat and a cocube sprite
The mat contains black dots so the camera on the bottom of the cocube can always know where it is What happens on the mat happens on the screen But you can also drag and drop the sprite to move the cocube on the mat. Immediately felt in love with snap
Once i got to know it, and wanted to thank you, devs and forum users, for all of your work and participation
I have a question regarding objects' attributes
